About
Can’t Save Me games is a one person game studio working on a 2d patformer called ‘Holos’, you can see more in the games section.
Tools Being Used:
- Language: Haxe
- Engine: Heaps or HaxeFlixel
- Sprite Editor: Aseprite
- Level Editor: LDtk
A single person indie dev that just makes what they want
Can’t Save Me games is a one person game studio working on a 2d patformer called ‘Holos’, you can see more in the games section.
Tools Being Used: